AI Insights · Timothy · October 2022
Top 5 Squad RPG Apps on Android in Oceania - Q3 2022
Explore the performance of the top 5 squad RPG apps on Android in Oceania during Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 squad RPG applications on the Android platform in Oceania demonstrated varied performance trends in terms of downloads, revenue, and active users. Here is a detailed look at each app's performance based on data from Sensor Tower.
Epic Heroes from Dinosaur-Games saw a remarkable increase in weekly revenue, starting at around $10K at the end of June and peaking at approximately $38.7K by late September. Downloads also showed a significant upward trend, beginning with 273 in late June and surging to over 34K by the end of September. The app's active user base grew substantially, from 1.6K in late June to a notable 55.5K by the end of the quarter.
Bloodline: Heroes of Lithas by GOAT Games maintained a relatively stable revenue stream, averaging around $14K to $16K weekly throughout the quarter. Download numbers fluctuated, starting at 6.5K in late June, dipping to around 1.2K in late July, and then gradually rising to about 2K by the end of September. Active users for this app showed a downward trend initially, from nearly 7K to around 3K, but ended the quarter with a slight increase to approximately 4K.
RAID: Shadow Legends from Plarium Global Ltd demonstrated strong revenue performance, starting at $59K in late June and reaching a peak of around $74.4K in mid-July. Weekly downloads remained relatively stable, averaging around 1.8K to 2.3K throughout the quarter. The active user base was consistent, hovering around 11K to 12K, with minor fluctuations.
Gacha Club by Lunime did not generate any revenue during the quarter. However, the app's downloads were stable, averaging between 1.1K to 1.8K weekly. Active users for Gacha Club remained consistent, with numbers around 21K to 24K throughout the quarter.
Star Wars™: Galaxy of Heroes by ELECTRONIC ARTS showed solid revenue figures, starting at $29.9K and maintaining around $25.1K to $36.6K weekly. Downloads for the app were steady, ranging from 873 to 1.3K per week. The active user base was fairly constant, with numbers around 21K to 22K, showing slight variations throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.